We developed five custom interactive stations where visitors compete as teams, while working together to improve the room’s aggregate score. Each station highlights a different class of energy use, from car, home, and neighborhood to major infrastructure systems of transportation networks and the city’s power sources. By working together, teams make informed decisions to trigger effective, far-reaching changes for their environment.
For example, by becoming transportation engineers, visitors design transit hubs and public transportation options, resulting in less energy spent by cars. By becoming urban planners, visitors stack apartments on top of schools on top of storefronts, creating more efficient, walkable, mixed-use neighborhoods.