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Touring the City from Inside the Hospital

Hassenfeld Children's Hospital

As a child patient, the hospital can be scary and lonely. Decisions are made for and about you that you may not understand by people you don’t know. In many cases you can be there for long periods of time. To help make that stay a little less scary, give a connection to the outside world, and give back a modicum of control Potion created City Explorer for the new Hassenfeld Children’s Hospital.

Snapshot

  • 8x interactive games based on classic locations around New York City
  • Hand-drawn 3D world
  • Large scale gesture-based interactive for up to 6 players

Credits

  • Potion
    Concept Design & Development
    Graphic & Interactive Design
    Software Development
  • Veronica Lawlor
    Illustration
  • Youtoocanwoo
    Music & Sound Design
  • Mirrortone Studios
    Sound Design
  • Whitlock
    A/V Integration

  • Brooklyn Bridge powered by Mental Canvas

Styled like a children’s book come to life, City Explorer is an interactive tour of New York that gives children the chance to visit 8 classic locations around the city, and manipulate them using special powers. Control paintings at the MoMA or the signs in Times Square with telekinesis. Shape shift with animals at the Bronx Zoo. Fly around the Brooklyn Bridge, Change the time of year in Central Park, and even control the fireworks on the 4th of July. 

Shift time or weather over the skyline and celebrate New Year's in Times Square

Using gesture control, we built a system that can accommodate up to six concurrent players without compromising the experience for users that can be fully abled or wheelchair bound.  To add a sense of personalization, the system is even integrated with the hospital’s child art program, allowing original art by patients to be brought into the world of the game in places like the MoMA and Times Square.

Styled like a children’s book come to life, City Explorer is an interactive tour of New York that gives children the chance to visit 8 classic locations around the city, and manipulate them using special powers. Control paintings at the MoMA or the signs in Times Square with telekinesis. Shape shift with animals at the Bronx Zoo. Fly around the Brooklyn Bridge, Change the time of year in Central Park, and even control the fireworks on the 4th of July. 

Shift time or weather over the skyline and celebrate New Year's in Times Square

Using gesture control, we built a system that can accommodate up to six concurrent players without compromising the experience for users that can be fully abled or wheelchair bound.  To add a sense of personalization, the system is even integrated with the hospital’s child art program, allowing original art by patients to be brought into the world of the game in places like the MoMA and Times Square.

Manipulate the seasons in Central Park

Fly around the Brooklyn Bridge or dance with the animals at the Bronx Zoo

Manipulate the seasons in Central Park

Fly around the Brooklyn Bridge or dance with the animals at the Bronx Zoo

Credits

  • Potion
    Concept Design & Development
    Graphic & Interactive Design
    Software Development
  • Veronica Lawlor
    Illustration
  • Youtoocanwoo
    Music & Sound Design
  • Mirrortone Studios
    Sound Design
  • Whitlock
    A/V Integration

  • Brooklyn Bridge powered by Mental Canvas