Freelance Unity Developer

How to apply

Please send resume along with your portfolio, with the subject heading “Unity Developer” to jobs@potiondesign.com.

Apply

Potion Design is looking for a Unity developer with C# skills who can think creatively to work on multiple projects for museum clients.

Project 1: A large projection and game for a museum client.

You will be responsible for the front-end (client) side development of an application to run on a large projection. Ability to design a Unity app to receive user generated data, combined with other assets, from a mobile app and display results onto a projection. 

 

Project 2: A large video wall and touch screen interactive for a museum client.

You will be responsible for the front-end (client) side development of two applications. These will include a large scale video wall LED display and a stretch display immersive touch screen experience. Both interactives will feature very large high-res video and animations.

Responsibilities:

  • Create, debug, maintain and optimize the game experience
  • Offer technical solutions, innovate and improve the quality of implementation, performance and usability of the editor, tools and tool chain as a whole
  • Implement new game features in close partnership with the technology, design and content team of the project 
  • Implement for player’s experience and game performance
  • Improve game features based on design requests after testing
  • Develop the client side components for experience
  • Develop for accessibility including support for interaction using a universal keypad and support for text-to-speech software
  • Write technical design documents for milestones and internal use
  • Work with designers and artists to implement and iterate on UI/UX

 

Requirements:

  • Minimum 5 years of working experience in game development
  • Proficiency in Unity:
    • Solid knowledge of Unity animation processes, including mecanim, and particle systems
    • Clear understanding of cameras, lighting, and shaders in Unity
    • Familiarity with 3D software (Blender, Maya or Max)
    • Familiarity with UV-mapping techniques
    • Working with video footage in Unity environments (nice to have)
    • Overall well organized in file management on project 
  • A skilled animator, able to follow directions through short motion studies and independently apply an animation style to turn still designs to life
  • Good knowledge of C# programming language
  • Excellent coding practices
  • Ability to quickly figure out complicated systems
  • Availability to work with new APIs and concepts
  • Able to work on highly iterative processes and adapt for project changes 
  • Implement dual language experience
  • Great collaborator and used to communicating effectively with both technical and non-technical parties
  • Able to work independently

Projected Dates of Engagement:

Project 1: November 18, 2020-March 1, 2021

Project 2: March 1, 2021 – November 22, 2021

How to apply

Please send resume along with your portfolio, with the subject heading “Unity Developer” to jobs@potiondesign.com.

Apply