The Potion Design Studio crafts technology into intuitive interactive experiences. Our teams collaborate with cultural, institutional, and corporate clients and express their stories in new digital forms that educate, entertain, and delight people all around the world.

Story, Design, and Technology — Artfully crafted.

Potion seeks to expand the language of interaction design. We collaborate with our clients to discover and break new creative ground. Not satisfied with the status quo, Potion continually invents new technologies, new modes of interaction, and new ways of making things work.

We believe that technology, carefully crafted, can be a force for good in the modern world. Our engineering side loves to build things from the ground up, constructing robust solutions for the real world. Our design sensibility challenges us to experiment and iterate to discover experiences that are simultaneously familiar and new, intuitive and innovative. We embrace an interdisciplinary process, by bringing together an array of people with different expertise and perspectives including architect-programmers, mathematician-writers, designer-musicians, and engineer-designers.

We believe that computation is today’s medium for creative expression — the digital universe should dance and blossom in response to the human touch.
Phillip Tiongson   Principal
Jared Schiffman   Co-founder
Heather Velez   Producer
Benjamin Bojko   Developer
Jennifer Presto   Developer
Jason Hart   Design Director
Abby Palmer   Senior Producer
Filippo Vanucci   Developer
Steve Varga   Director of Technology
Emmi Laakso   Designer
Edyta Lewicka   Designer
Neo Barc   Design Engineer
Bryant Wells   Associate Designer
Katherine Keane   Producer
Tamar Ziv   Developer
Holly Houghton   Producer
Bruce Drummond   Developer
Smithsonian Networks
Museum of Science and Industry
Alcatel-Lucent, Bell Labs
Brooklyn Navy Yard
Hamilton Sundstrand
Hewlett Packard
Los Angeles Museum of the Holocaust
Metropolitan Museum of Art
Morgan Library
Museum at Eldridge Street
Museum of Jewish Heritage
National Building Museum
National Museum of American History
National Museum of the American Indian
National World War I Museum
New York Public Library
Rhode Island School of Design
St. Regis Adour
Tiffany & Co.
United States Holocaust Memorial Museum
University of Pennsylvania School of Veterinary Medicine
Toll Brothers, et al.
The Battery Conservancy
Tenement Museum
National Design Awards,
Finalist, 2010
Potion ,
MUSE Gold Award,
AAM, 2013
Tenement Museum,
Shop Life
SEGD Merit Award,
Society for Experiential Graphic Design , 2013
Tenement Museum,
Shop Life
Core77 Interaction Professional Notable,
Core77, 2013
Tenement Museum,
Shop Life
SXSW 2013 - Interactive Awards Finalist - Film/TV,
SXSW, 2013
Smithsonian Networks,
Smithsonian Channel for iPad
HOW Interactive Design Awards,
Winner, 2012
The NOVIY Tables
ID Annual Review,
Honorable Mention, 2010
Museum of Jewish Heritage,
Voices of Liberty
Art Directors Club,
Silver Cube, 2009
Clo Wine Bar
AAM Muse Awards ,
Gold, 2009
National Building Museum,
Act Local
AAM Muse Awards,
Gold, 2009
National Building Museum,
Think Global
World Class Single Space Awards,
Winner, 2010
Hewlett Packard,
Reactive Glass Lobby Displays
Communication Arts Interactive Annual,
Winner, 2010
United States Holocaust Memorial Museum,
Eyewitness to Genocide
Communication Arts Interactive Annual Awards,
Winner, 2008
National World War I Museum,
War and Peace Tables
Communication Arts Interactive Annual Awards,
Winner, 2008
Museum at Eldridge Street,
Limud Tables
Full-Time, Mid-Level Developer


Potion is seeking a talented, self-motivated, and collaborative Visual Software Developer/ Creative Coder to join our passionate, talented, and innovative team. An interest in Interactive and/ or Digital Design is a huge plus.


This role provides a true learning opportunity in a dynamic and well-respected Interactive Design studio. It also requires the mentorship and guidance of Junior-level Developers, as well as some project leadership tasks. We are looking for someone who is excited to both learn and teach.


Although working knowledge of specific platforms or technologies is not a must, you will be expected to have a great core understanding of development and the ability to rapidly evolve your set of skills. This role also provides the opportunity for long-term growth. New tasks and responsibilities will emerge to fit your strengths and the needs of the studio as you develop into the role.


Studio hours are Monday-Friday 9:30am- 6:30pm. Extra hours may be required to meet project deadlines or for travel.

3-5 years of experience in a fast-paced, high-quality production environment is required. You must provide examples of fully executed and delivered projects, as well as code and documentation samples to be considered a viable candidate for this position.

Salary commensurate with experience, as well as a generous benefits package including 85% of individual health insurance contribution, dental insurance coverage, discounted public transportation, 3 weeks of vacation, 5 personal/ sick days, and all U.S. federal holidays. 401K/ profit-sharing plans are available for employees that meet the minimum length of employment (starting on date of hire).



  • Ability to work across multiple platforms, including but not limited to: OS X, Windows, iOS, and server-side technologies

  • Develop software from visual specifications

  • Collaborate and work closely with designers to push static designs and concepts into functional digital applications

  • Collaborate with other developers through code reviews, software planning, and standup meetings

  • Contribute to projects from concept to delivery, with different levels of involvement at each phase

  • Manage time between several projects at different phases

  • Write clear, well-commented code that conforms to Potion’s standards

  • Create technical documentation of projects for internal and/or external use

  • Share best practices with the Potion team and mentor Junior-level Developers

  • Contribute to open-source communities

  • Explore new technologies, platforms, and languages

  • Push the limits of existing technologies

  • Possess an excellent attention to detail and be meticulous and thorough with your work

  • Travel (intermittently) to physical locations for evaluations, testing, installation, and maintenance of physical installations


Application Instructions

Please email your application to jobs@potiondesign.com and include the following:

  • A brief introduction/cover letter

  • Links to relative projects or work

  • Code samples (preferably on GitHub or equivalent Git host, but attached is acceptable as well)

  • Resume

Please no phone calls, faxes, or postal mail. Only emailed applications will be considered.

  • Located in (or willing to relocate to) the NYC area. Will work on-site

  • 3+ years production development experience with Objective-C and/or C++

  • Minimum Bachelor’s Degree required. Master’s degree or equivalent experience preferred

  • Commitment to an excellence in user experience and visual polish

  • Working understanding of basic web technologies, including server side scripting (i.e. PHP, Python, Ruby, Node.js, etc)

  • Strong understanding of Graphics Programming and/or Game Programming (i.e. OpenGL, OpenFrameworks, Cinder, Cocos2d, etc.)

  • Working knowledge of Git-based source control and experience working in a collaborative source-controlled environment

  • Great communication skills

  • Excited about researching and building with new technologies

  • Responsible and accountable; displays integrity and sound judgment

  • Capable of directing Junior-level Developers

It would also be great to have experience in some of the following areas.

  • iOS / app development (with at least one published application)

  • Android(with at least one published application)

  • Unity

  • Computer vision

  • General backend/api experience (PHP, MySQL, Sqlite, WordPress, etc.)

  • Unix/Linux Environments

  • Basic knowledge of electronics and hardware (i.e. Arduino/Raspberry Pi/BeagleBone)

  • Strong written and spoken command of the English language


At Potion, the most creative projects are our best managed ones. Producers are the heart of a Potion creative team — every aspect of a project passes through them. As our client’s point of contact, the producer manages client communications, product expectations, and represents the studio in day-to-day operations. Internally, the producer manages the progress of our projects through each design phase, protects against scope creep, and maintains the project schedule and budget. Producers represent the studio’s interests to clients, and vice versa, but, at the same time, make ensure that we have the time and money to deliver on our promises, at the level of excellence that we hold accountable.




• Have proactive, detail-oriented, respectful approach
• Remain calm under pressure, quick-thinking, accurate, hands-on, stress-tolerant
• Demonstrates clarity, firmness, and fairness with clients, educating them as to the difficulties and challenges during each phase of the studio’s process in context with their respective contract with Potion. It is understood that these qualities will help to ensure appropriate expectations and good communications while underscoring the collaborative nature of this work.
• Well versed in interactive design and software development process, confidently delegates tasks to all members of the team, including freelancers and partners, and oversees their progress.
• A quick study who loves to learn about new innovations, technologies, and processes, as part of their job
• Strong communicator with both creative individuals and clients alike, with excellent written and spoken command of the English language. Be a liaison between clients, partners and internal design and development teams.
• Problem-solver, planner, and facilitator that supports the needs of our teams. Be a provocateur, think ahead, ask questions, raise concerns, and propose creative solutions for project issues on the horizon.
• Perform one-to-one meetings with project team members, Producing team peers, and Senior staff.
• Quick to learn new appropriate and relevant software tools, and proficient in productivity software like Microsoft Office and Google Docs; project management software like Omniplan, Basecamp, Harvest; development management software like github, trello; and basic understanding of Adobe Creative Suite.
• Confident and self-starting, not afraid of technical details or complex subject matter, has an astute ability to see and understand the big picture, even if not responsible for specific details.
• Participate and help lead project-based and studio-wide meetings for internal and external projects, e.g. team creative meetings, progress updates, internal process evaluations, and prospective work.

• Promoting and maintaining friendly, motivational, can-do, team-oriented attitude
• Having a total understanding of the commitments made in a statement of work for both the client and the studio, and of the repercussions when a commitment is broken
• Collaborating with the project team (using the contract as a context) during creative process and provide perspective on client’s expectations of project.
• Managing multiple projects simultaneously, create and update each project’s budget, schedule, and scope of work.
• Creating robust, easy to understand, and crystal-clear project documentation, i.e. statements/scopes of work, status reports, change orders, other internal reports and client correspondence.
• Managing Q/A resources, ensuring deliverables are high quality and satisfy Potion’s commitments

• 4+ years experience in a professional setting producing projects, ideally in an interactive agency setting
• Bachelor’s Degree