Mission

The Potion Design Studio crafts technology into intuitive interactive experiences. Our teams collaborate with cultural, institutional, and corporate clients and express their stories in new digital forms that educate, entertain, and delight people all around the world.

Story, Design, and Technology — Artfully crafted.
Vision

Potion seeks to expand the language of interaction design. We collaborate with our clients to discover and break new creative ground. Not satisfied with the status quo, Potion continually invents new technologies, new modes of interaction, and new ways of making things work.

We believe that technology, carefully crafted, can be a force for good in the modern world. Our engineering side loves to build things from the ground up, constructing robust solutions for the real world. Our design sensibility challenges us to experiment and iterate to discover experiences that are simultaneously familiar and new, intuitive and innovative. We embrace an interdisciplinary process, by bringing together an array of people with different expertise and perspectives including architect-programmers, mathematician-writers, designer-musicians, and engineer-designers.

We believe that computation is today’s medium for creative expression — the digital universe should dance and blossom in response to the human touch.
People
Phillip Tiongson   Principal
Heather Velez   Producer
Steve Varga   Director of Technology
Abby Palmer   Director of Production
Kathryn Rathbun   Studio Assistant
Filippo Vanucci   Developer
Emmi Laakso   Senior Designer
Jennifer Presto   Associate Developer
Edyta Lewicka   Designer
Matthew McNerney   Design Director
Jared Schiffman   Co-founder
Trang Tran   Design Intern
Tamar Ziv   Developer
Bruce Drummond   Senior Developer
Holly Houghton   Producer
Bryant Wells   Associate Designer
Craig Iturbe   Producer
Clients
Smithsonian Networks
NOVIY
Museum of Science and Industry
Alcatel-Lucent, Bell Labs
Brooklyn Navy Yard
Clo
Hamilton Sundstrand
Hewlett Packard
Los Angeles Museum of the Holocaust
Metropolitan Museum of Art
Morgan Library
Museum at Eldridge Street
Museum of Jewish Heritage
National Building Museum
National Museum of American History
National Museum of the American Indian
National World War I Museum
New York Public Library
Nike
Rhode Island School of Design
St. Regis Adour
Tiffany & Co.
United States Holocaust Memorial Museum
University of Pennsylvania School of Veterinary Medicine
Toll Brothers, et al.
Lionsgate
Maharam
The Battery Conservancy
Tenement Museum
Awards
National Design Awards,
Finalist, 2010
Potion ,
Potion
MUSE Gold Award,
AAM, 2013
Tenement Museum,
Shop Life
SEGD Merit Award,
Society for Experiential Graphic Design , 2013
Tenement Museum,
Shop Life
Core77 Interaction Professional Notable,
Core77, 2013
Tenement Museum,
Shop Life
SXSW 2013 - Interactive Awards Finalist - Film/TV,
SXSW, 2013
Smithsonian Networks,
Smithsonian Channel for iPad
HOW Interactive Design Awards,
Winner, 2012
NOVIY,
The NOVIY Tables
ID Annual Review,
Honorable Mention, 2010
Museum of Jewish Heritage,
Voices of Liberty
Art Directors Club,
Silver Cube, 2009
Clo,
Clo Wine Bar
AAM Muse Awards ,
Gold, 2009
National Building Museum,
Act Local
AAM Muse Awards,
Gold, 2009
National Building Museum,
Think Global
World Class Single Space Awards,
Winner, 2010
Hewlett Packard,
Reactive Glass Lobby Displays
Communication Arts Interactive Annual,
Winner, 2010
United States Holocaust Memorial Museum,
Eyewitness to Genocide
Communication Arts Interactive Annual Awards,
Winner, 2008
National World War I Museum,
War and Peace Tables
Communication Arts Interactive Annual Awards,
Winner, 2008
Museum at Eldridge Street,
Limud Tables
Jobs
Producer

Potion is seeking an experienced Producer to join our team on a freelance basis.

 

At Potion, the most creative projects are our best managed ones. The Production discipline is at the heart of a Potion creative team — every aspect of a project passes through them.

 

As our client’s point of contact, Producers manage client communications, product expectations, and represent the studio in day-to-day operations. Internally, the Producer manages the progress of our projects through each design phase, protects against scope creep, maintains the project schedule and budget and offers mentorship to Production Interns and Associate Producers. This is a full-time 40 hours a week position.

 

This position offers an opportunity to work within a highly functioning and well known design studio. Producers are a creative tool in Potion’s arsenal, leveraging the combined talent of all Design and Development team members to create a whole that is greater than the sum of its parts. Potion’s Producers are advocates for both the client and internal team. We ensure that we have the time and capital to deliver on our promises, at the level of excellence that we hold ourselves accountable. Grounded in consistency and structure, we establish crystal- clear communication between all parties involved in a project and create a collaborative environment where Potion and its clients work together to push boundaries and make amazing work.

 

How To Apply

Please send a brief cover letter, resume, and portfolio to jobs@potiondesign.com

Please no phone calls, faxes or postal mail. Only emails with the above information will be considered.

 

Requirements
The position requires proficient execution in performing project management work such as:
  • Managing multiple projects simultaneously, creating and tracking each project’s budget, schedule, and scope of work.
  • Creating robust, easy to understand project documentation, i.e. statements of work, project status reports, change orders and client correspondence.
  • Participate and help lead project-based and studio-wide meetings for internal and external projects, e.g. team creative meetings, progress updates, internal process evaluations, and prospective work.
  • Managing project team production of design and development deliverables and adjusting resource needs when necessary
  • Plan and direct QA and usability testing for all software phases; manage Quality Assurance resources, ensuring deliverables are high quality and satisfy Potion’s commitments.
  • Collaborating with the project team (using the contract as a context) during the creative process and provide perspective on client’s expectations of any given project.
  • Having a total understanding of the commitments made in a statement of work for both the client and the studio, when course-correction is necessary and of the repercussions when a commitment is broken.
  • Promoting and maintaining friendly, motivational, can-do, team-oriented attitude.
  • Supporting the development of junior Production staff such as Production Interns and Associate Producers associated to the projects managed by the Producer.
  • Assisting the Director of Production in hiring candidates to fill Production discipline needs.
  • Performing one-on-one meetings with project team members, Production discipline peers, and Senior staff.
  • General admin tasks: filing, taking meeting notes, scheduling meetings.
  • Miscellaneous administrative duties as assigned by Director of Production or Principal. 

     

Ideal candidate is confident and self-starting, not afraid of technical details or complex subject matter, has an astute ability to see and understand the big picture, even if not responsible for specific details.

 

 

  • Bachelor’s Degree and 4+ years experience in a professional setting producing projects, ideally in an interactive agency setting.
  • A quick study who loves to learn about new innovations, technologies, and processes, as part of their job.
  • Remains calm under pressure, is quick-thinking, hands-on and functions with a high degree of accuracy.
  • Demonstrates clarity, firmness, and fairness with clients, educating them as to the difficulties andchallenges during each phase of the studio’s process in context with their respective contract with Potion. It is understood that these qualities will help to ensure appropriate expectations and good communications while underscoring the collaborative nature of this work.
  • Well-versed in interactive design and software development process, confidently delegates tasks to all members of the team, including freelancers and partners, and oversees their progress.
  • Quick to learn new, appropriate, and relevant software tools, and proficient in productivity software like Microsoft Office and Google Apps; project management software such as Omniplan, Basecamp,and Harvest/Forecast; development management software such as Github and Trello; and basic understanding of Adobe Creative Suite.
  • Strong communicator with both creative individuals and clients alike, with excellent written and spoken command of the English language. Be a successful liaison between clients, partners and internal Design and Development disciplines.
  • Problem-solver, planner, and facilitator that supports the needs of our teams. Be a provocateur, think ahead, ask questions, raise concerns, and propose creative solutions for project issues on the horizon.
  • Position deals with confidential information and/or issues using discretion and judgment. It is important to have a detail-oriented, respectful approach.
  • Ability to work on and contribute to a high performing team
  • Ability to receive and give critical feedback
  • Ability to work collaboratively and participate in the creation of a respectful working environment
  • Conversant with and supportive of the mission and values of Potion
  • Occasional day-trip or overnight travel is required for client creative workshops or prospective work.
  • Occasional evening work is required for attaining project final delivery deadlines.

 

Salary is commensurate with experience and includes generous benefits package including three-week vacation, five days of paid personal days/sick leave and 85% of individual health and dental insurance contribution. 

iOS Developer

Description

Potion is seeking a talented, self-motivated, and collaborative iOS Developer to join our passionate, talented, and innovative team. An interest in Interactive and/ or Digital Design is a huge plus.

Freelance or Full-time will both be considered, but must be on-site in our downtown NYC office for a minimum of several weeks depending on the project.

We are looking for someone to work on a number of exciting mobile projects for well known and high-profile clients.

This role provides an opportunity to work in a dynamic and award-winning Interactive Design studio. Developers will be expected to work independently as well as within teams depending on the project.

Experience with Obj-C + Swift (Swift will be used for all future development, but there may be some Obj-C work) is a must.

3-5 years of native mobile development experience is required. You must provide examples of fully executed and delivered projects, as well as code and documentation samples to be considered a viable candidate for this position.

Salary is competitive and commensurate with experience.

Full-time

Benefits package includes 85% of individual health insurance contribution, dental insurance coverage, discounted public transportation, 3 weeks of vacation, 5 personal/ sick days, and all U.S. federal holidays. 401K/ profit-sharing plans are available for employees that meet the minimum length of employment (starting on date of hire).

Responsibilities

  • Lead development of projects
  • Work independently or with a team while holding yourself and others to a high standards
  • Work closely with Producers, Technical Directors and the Director of Technology in all matters of estimating.
  • Create stable/well written code
  • Develop software from visual specifications, and ensure that all software is held up to high standards
  • Represent Potion as a knowledgeable expert in proposals, client presentations/meetings, and possibly speaking engagements
  • Collaborate and work closely with designers to push static designs and concepts into functional digital applications that can be completed within the schedule and budget
  • Lead development teams through code reviews and software planning
  • Contribute to projects from concept to delivery, with varying involvement at each phase
  • Manage time between several projects at different phases
  • Write clear, well-commented code that conforms to Potion’s standards
  • Create technical documentation of projects for internal and/or external use
  • Share best practices with the Potion team and mentor other Developers
  • Contribute to open-source communities
  • Explore new technologies, platforms, and languages
  • Push the limits of existing technologies while creating stable, well executed code
  • Possess an excellent attention to detail and be meticulous and thorough with your work
  • Travel to physical locations for various reasons, including but not limited to client meetings, presentations, installations, and maintenance of physical installations

Requirements

 

  • 3-4 Years experience with Obj-C based applications.
  • Familiarity with Video and/or C++ a major plus.
  • Detail oriented, experience working with teams.
  • Preferable to work onsite at our lower Manhattan studio. Must reside in New York City.
Mid-Level Developer

Description

Potion is seeking a talented, self-motivated, and collaborative Visual Software Developer/ Creative Coder to join our passionate, talented, and innovative team. An interest in Interactive and/ or Digital Design is a huge plus.

 

This role provides a true learning opportunity in a dynamic and well-respected Interactive Design studio. It also requires the mentorship and guidance of Junior-level Developers, as well as some project leadership tasks. We are looking for someone who is excited to both learn and teach.

 

Although working knowledge of specific platforms or technologies is not a must, you will be expected to have a great core understanding of development and the ability to rapidly evolve your set of skills. This role also provides the opportunity for long-term growth. New tasks and responsibilities will emerge to fit your strengths and the needs of the studio as you develop into the role.

 

Studio hours are Monday-Friday 9:30am- 6:30pm. Extra hours may be required to meet project deadlines or for travel.

3-5 years of experience in a fast-paced, high-quality production environment is required. You must provide examples of fully executed and delivered projects, as well as code and documentation samples to be considered a viable candidate for this position.

Salary is competitive and commensurate with experience.

Benefits package includes 85% of individual health insurance contribution, dental insurance coverage, discounted public transportation, 3 weeks of vacation, 5 personal/ sick days, and all U.S. federal holidays. 401K/ profit-sharing plans are available for employees that meet the minimum length of employment (starting on date of hire).

 

Responsibilities

  • Ability to work across multiple platforms, including but not limited to: OS X, Windows, iOS, and server-side technologies

  • Develop software from visual specifications

  • Collaborate and work closely with designers to push static designs and concepts into functional digital applications

  • Collaborate with other developers through code reviews, software planning, and standup meetings

  • Contribute to projects from concept to delivery, with different levels of involvement at each phase

  • Manage time between several projects at different phases

  • Write clear, well-commented code that conforms to Potion’s standards

  • Create technical documentation of projects for internal and/or external use

  • Share best practices with the Potion team and mentor Junior-level Developers

  • Contribute to open-source communities

  • Explore new technologies, platforms, and languages

  • Push the limits of existing technologies

  • Possess an excellent attention to detail and be meticulous and thorough with your work

  • Travel (intermittently) to physical locations for evaluations, testing, installation, and maintenance of physical installations

 

Application Instructions

Please email your application to jobs@potiondesign.com and include the following:

  • A brief introduction/cover letter

  • Links to relative projects or work

  • Code samples (preferably on GitHub or equivalent Git host, but attached is acceptable as well)

  • Resume

Please no phone calls, faxes, or postal mail. Only emailed applications will be considered.

Requirements
  • Located in (or willing to relocate to) the NYC area. Will work on-site

  • 3+ years production development experience with Objective-C and/or C++

  • Minimum Bachelor’s Degree required. Master’s degree or equivalent experience preferred

  • Commitment to an excellence in user experience and visual polish

  • Working understanding of basic web technologies, including server side scripting (i.e. PHP, Python, Ruby, Node.js, etc)

  • Strong understanding of Graphics Programming and/or Game Programming (i.e. OpenGL, OpenFrameworks, Cinder, Cocos2d, etc.)

  • Working knowledge of Git-based source control and experience working in a collaborative source-controlled environment

  • Great communication skills

  • Excited about researching and building with new technologies

  • Responsible and accountable; displays integrity and sound judgment

  • Capable of directing Junior-level Developers

It would also be great to have experience in some of the following areas.

  • iOS / app development (with at least one published application)

  • Android(with at least one published application)

  • Unity

  • Computer vision

  • General backend/api experience (PHP, MySQL, Sqlite, WordPress, etc.)

  • Unix/Linux Environments

  • Basic knowledge of electronics and hardware (i.e. Arduino/Raspberry Pi/BeagleBone)

  • Strong written and spoken command of the English language

Senior Developer

Description

Potion is seeking a talented, self-motivated, and collaborative Software Developer/ Creative Coder to join our passionate, talented, and innovative team. An interest in Interactive and/ or Digital Design is a huge plus.

We are looking for someone to work on a number of exciting mobile and installation projects on-site in our Manhattan studio.

This role provides an opportunity to work in a dynamic and award-winning Interactive Design studio. It also requires the mentorship and guidance of Junior and Mid-level Developers, as well as some project leadership tasks. We are looking for someone who is excited to both push the boundaries and bring elevate those around them.

 Knowledge of C++/OpenGL (Cinder is our preferred platform, openFrameworks also a plus) and/or iOS (Objective-C and/or Swift) with finished (shipped) examples of projects are a must.

5+ years of experience in a fast-paced, high-quality production environment is required. You must provide examples of fully executed and delivered projects, as well as code and documentation samples to be considered a viable candidate for this position.

Salary is competitive and commensurate with experience.

Benefits package includes 85% of individual health insurance contribution, dental insurance coverage, discounted public transportation, 3 weeks of vacation, 5 personal/ sick days, and all U.S. federal holidays. 401K/ profit-sharing plans are available for employees that meet the minimum length of employment (starting on date of hire).

Responsibilities

  • Lead development of projects
  • Work independently or with a team while holding yourself and others to a high standards
  • Work closely with Producers, Technical Directors and the Director of Technology in all matters of estimating.
  • Create stable/well written code across multiple platforms, including but not limited to: OS X, Windows, iOS, and server-side technologies
  • Develop software from visual specifications, and ensure that all software is held up to high standards
  • Represent Potion as a knowledgeable expert in proposals, client presentations/meetings, and possibly speaking engagements
  • Collaborate and work closely with designers to push static designs and concepts into functional digital applications that can be completed within the schedule and budget
  • Lead development teams through code reviews and software planning
  • Contribute to projects from concept to delivery, with varying involvement at each phase
  • Manage time between several projects at different phases
  • Write clear, well-commented code that conforms to Potion’s standards
  • Create technical documentation of projects for internal and/or external use
  • Share best practices with the Potion team and mentor other Developers
  • Contribute to open-source communities
  • Explore new technologies, platforms, and languages
  • Push the limits of existing technologies while creating stable, well executed code
  • Possess an excellent attention to detail and be meticulous and thorough with your work
  • Travel to physical locations for various reasons, including but not limited to client meetings, presentations, installations, and maintenance of physical installations

Requirements
QA Analyst

Potion is seeking a qualified software QA analyst to join our studio on a freelance basis. The analyst will manually test software applications to ensure compliance with design and software specifications. This person will identify, analyze, and document defects in visual design, software application functions, outputs and content, report findings effectively to project team, and assist in issue resolution.

How To Apply

Please send a brief cover letter, resume, and portfolio to jobs@potiondesign.com
Please no phone calls, faxes or postal mail. Only emails with the above information will be considered.

Requirements
  • Strong working knowledge of Quality Assurance methodologies and software development life cycle.
  • Excellent troubleshooting skills and communication skills – written, verbal, presentation.
  • Consistently available for pre-specified times during production phases, approximately 10 hours per week.
  • Candidate must live in the NYC area.
  • Motivated self-starter, and ability to work independently as well as in a team environment.
  • Excellent attention to detail.
  • Candidate must be knowledgeable in Mac OSX, Windows Operating System, Microsoft and/or iWork Suite.
  • Experience working with bug tracking/issue tracking software, like trac, trello, bugzilla, donedone.
  • Minimum of 3 years related experience, preferably in the digital design/creative industry.
  • Bachelors degree is preferred.